Class | Description |
---|---|
AdaptiveComponent |
The AdaptiveComponent can display different components depending on the
Interaction |
CheckComponent |
The CheckComponent displays a certain component depending on the outcome of a check.
|
ClickAnimationComponent |
The ClickAnimationComponent displays a certain component depending on whether is was recently clicked.
|
Component |
A Component is a part of a
Layout . |
CustomComponent |
When creating your own component by combining other existing components you can extend the CustomComponent
and set this.component to you constructed component in the constructor.
|
DummyComponent |
The DummyComponent is used by developers to define at which point they want to insert
their own components into Layouts created with the web editor.
|
GifComponent |
The GifComponent displays an GIF.
|
GroupComponent |
The GroupComponent displays several components.
|
HoverComponent |
The HoverComponent displays a certain component depending on whether the cursor is in-bounds.
|
HoverDetectorComponent |
The HoverDetectorComponent executes an
Action when a player starts or stops hovering its child component. |
ImageComponent |
The ImageComponent displays an image.
|
ListComponent<T> |
The ListComponent holds a list of items and renders a list of components for that item list.
|
PlaceholderTextComponent |
The PlaceholderTextComponent is a
TextComponent that parses placeholders from the PlaceholderAPI. |
RectangularComponent |
The RectangularComponent is an abstract Component implementing basic functionality for Components that
are rectangular.
|
RectComponent |
The RectComponent displays a colored rectangle.
|
RemoteImageComponent |
The RemoteImageComponent loads an image from an URL for each interaction.
|
TextComponent |
The TextComponent displays text :)
|
TextInputComponent |
The type Text input component.
|
ViewComponent |
The ViewComponent provides an easy way to display different components to different interactions.
|
Enum | Description |
---|---|
TextComponent.Alignment |
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