| Interface | Description |
|---|---|
| Check |
A functional interface defining an check performed for a player in the context of an
Interaction. |
| Class | Description |
|---|---|
| ItemCheck |
The ItemCheck check whether the player has a certain item.
|
| MoneyCheck |
The MoneyCheck checks whether the player has at least a certain amount of money.
|
| NumberPlaceholderCheck | |
| PermissionCheck |
The PermissionCheck check whether a player has a certain permission.
|
| PlaceholderCheck |
The PlaceholderCheck checks whether a placeholder matches a certain value for a player.
|
| PrimaryCheck |
The PrimaryCheck checks whether its trigger was "primary".
|
| StandbyCheck |
The StandbyCheck checks whether the interaction is the standby interaction.
|
| VisibilityCheck |
The VisibilityCheck checks whether a component is visible.
|
| Enum | Description |
|---|---|
| NumberPlaceholderCheck.ComparisonType |
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