| Package | Description | 
|---|---|
| me.leoko.advancedgui.manager | 
| Modifier and Type | Method and Description | 
|---|---|
GuiWallInstance | 
GuiWallManager.getActiveInstance(int id)
Gets the instance for the given id 
 | 
GuiWallInstance | 
GuiWallManager.getActiveInstance(int id)
Gets the instance for the given id 
 | 
GuiWallInstance | 
GuiWallManager.getActiveInstance(org.bukkit.Location location)
Gets the instance at that location. 
 | 
GuiWallInstance | 
GuiWallManager.getActiveInstance(org.bukkit.Location location)
Gets the instance at that location. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
List<GuiWallInstance> | 
GuiWallManager.getActiveInstances()
Gets all registered instances. 
 | 
List<GuiWallInstance> | 
GuiWallManager.getActiveInstances()
Gets all registered instances. 
 | 
List<GuiWallInstance> | 
GuiWallManager.getActiveInstances(org.bukkit.Location location)
Gets all instances that can be interacted with at that location. 
 | 
List<GuiWallInstance> | 
GuiWallManager.getActiveInstances(org.bukkit.Location location)
Gets all instances that can be interacted with at that location. 
 | 
List<GuiWallInstance> | 
GuiWallManager.getActiveInstances(org.bukkit.entity.Player player)
Gets all instances the player is interacting with. 
 | 
List<GuiWallInstance> | 
GuiWallManager.getActiveInstances(org.bukkit.entity.Player player)
Gets all instances the player is interacting with. 
 | 
List<GuiWallInstance> | 
GuiWallManager.getInSightInstances(org.bukkit.Location location)
Gets in sight instances. 
 | 
List<GuiWallInstance> | 
GuiWallManager.getInSightInstances(org.bukkit.Location location)
Gets in sight instances. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
GuiWallManager.registerInstance(GuiWallInstance instance,
                boolean save)
Registers a new wall instance allowing players to interact with it
 and to see the standby screen. 
 | 
void | 
GuiWallManager.registerInstance(GuiWallInstance instance,
                boolean save)
Registers a new wall instance allowing players to interact with it
 and to see the standby screen. 
 | 
void | 
GuiWallManager.unregisterInstance(GuiWallInstance instance,
                  boolean delete)
Unregisters the instance reverting the  
GuiWallManager.registerInstance(GuiWallInstance, boolean) method. | 
void | 
GuiWallManager.unregisterInstance(GuiWallInstance instance,
                  boolean delete)
Unregisters the instance reverting the  
GuiWallManager.registerInstance(GuiWallInstance, boolean) method. | 
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